A blocky full-loot survival world
DEEP ASCENT
Dig below the bedrock, grab the treasure, climb back out alive. The deeper you go, the richer and the deadlier.
COMING SOON ON SOLANA
Open to everyone for now: no wallet, no tokens, no sign-up. It will not stay open. Access moves behind a holder gate later in development.
Official Solana contract
Verify before you descend.
The world above / Survival sandbox
Build a life above.
Deep Ascent begins as a living blocky survival world: explore the wilderness, gather resources, build, craft, encounter animals and face PvE threats. These systems are the destination of development beyond today's barebones engine.
- 01EXPLORE
A world worth crossing
Roam blocky wilderness, find resources, meet wildlife and choose where to make your stand.
- 02CRAFT
Shape your foothold
Gather, place and remove blocks, build shelter and turn raw materials into a way forward.
- 03SURVIVE
Bring the loot home
Face PvE threats and protect what you carry. A successful run ends only when you return alive.
The world below / Intended endgame
Below bedrock, the rules change.
Progress far enough and the familiar world gives way to Deep Ascent's intended endgame: dangerous expeditions beneath bedrock. Greater depth means richer treasure, harsher threats and a longer climb home.
Loot is only yours if you make it back alive.
- 01DIGChoose how deep to risk it.
- 02LOOTFind what the surface cannot offer.
- 03ASCENDEscape with everything you carry.
Field transmissions
See the world.
Development footage and more world previews will surface here on the way down.
Every image on this site is a real, unedited capture from the game as it runs today. No AI-generated art, no concept renders, no mockups.
Playable build / Open for now
Open now. Gated later.
Open to everyone for now: no wallet, no tokens, no sign-up. It will not stay open. Access moves behind a holder gate later in development.
Play in your browserOpen to everyone today, and that is temporary. Later in development new builds will require a wallet holding at least this balance to get in. The gate lifts again for Open World, at the bottom of the roadmap.
No wallet connection is requested on this site or to play today. The gate is not in effect yet, and you will not be asked to spend anything when it is.
Development descent / No fixed dates
The way down.
Deep Ascent is currently at its barebones engine stage. Every level below is planned direction, shown in development order rather than as a delivery promise.
- DEPTH 000PHASE 01 NOW
Barebones
Graphics engine, generated world, movement, and placing and removing blocks.
- DEPTH 010PHASE 02 PLANNED
Holder Early Access
Playable development builds for wallets holding at least 50,000 $DAG. Tokens remain untouched.
- DEPTH 025PHASE 03 PLANNED
Game Foundation
UI, audio, survival loop, progression, and the core player experience.
- DEPTH 050PHASE 04 PLANNED
World Foundation
Crafting, creatures, PvE, resources, richer biomes, and the below-bedrock endgame.
- DEPTH 075PHASE 05 PLANNED
Living Economy
Planned zones and land that can be rented using $DAG.
- DEPTH 100PHASE 06 PLANNED
Open World
The holder gate is removed and access opens to everyone.