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DAG: deposits, withdrawals, and land

DAG opens your in-game account from the main menu. It appears beside Account when you have a Solana wallet linked. There are two separate balances:

  • Wallet balance: the DAG you hold on Solana. It appears in Account; the game only reads this balance.
  • In-game balance: the DAG you have deposited or earned selling Deep crystals. It appears in DAG and pays for land upkeep and purchases.

Depositing moves DAG from your wallet into the game. Withdrawing moves your available in-game balance back to that same wallet. The screen shows available funds, reserved funds, and your history.

History

History lists your deposits, withdrawals, and every sale of Deep crystals at the Exchange, newest first. A sale reads like Sold 5 Deep crystal with the DAG it paid. Open an entry for its details; a sale shows your available balance right after it was credited. A sale the Exchange rejected paid nothing, so it does not appear. Use Older and Newer to move between pages. Land balances and land purchases have their own lists, described below.

Depositing and withdrawing

  1. Select Deposit or Withdraw, enter an amount, then select Deposit DAG or Withdraw DAG.
  2. Your linked wallet opens to review and confirm the transaction. You only need to choose a provider if several wallets are available and the game cannot identify the linked one.
  3. The game shows the amount and progress while sending the transaction and waiting for final confirmation from Solana. The timer starts when the operation is created, including time spent waiting for your wallet signature. It keeps its progress when you reopen DAG and stops at the operation's recorded completion time. When available, View transaction opens Solscan in another tab; the link also appears in the history details. On completion, the game confirms the credited deposit or sent withdrawal. If you reject the signature, you can continue or cancel that same operation. The wallet does not reopen automatically.
  4. History keeps the operation even if you close the screen. Retry continues the same operation without creating another payment. Cancel is only available before you accept a signature request.

While an operation is in progress, the screen updates automatically, even if you browse older history pages. Deposits are credited only when Solana finalizes the transaction. This wait is outside the game's control.

What you pay

  • Deposits and withdrawals: Solana's network fee, paid in SOL, plus the cost of creating the receiving token account if it does not exist yet. The amount and estimated cost appear before signing. The game charges no additional DAG fee.
  • Moving DAG between your in-game balance and land: free. These are internal transfers with no wallet signature or network fee.
  • Land upkeep: 5% of the declared price per week, paid from the land's balance.
  • Buying land: the price plus the first week of upkeep. Buying requires no wallet signature or network fee.

What counts as a deposit

Deposits must start inside the game and come from your linked wallet's main DAG token account. Manual transfers or transfers from exchanges to the game's address do not credit your balance. Withdrawals reserve their amount while processing and can only go to your linked wallet.

Check that your wallet shows the transaction prepared by the game. If the wallet changes it, the game rejects it. Cancel that operation and create another.

If the result is uncertain

Sometimes Solana does not respond in time, leaving it unclear whether a signed transaction was sent. The operation then stays pending. The game does not credit an unconfirmed deposit or release funds that may already have been sent. It resolves automatically once that transaction's outcome is confirmed, and history shows the result.

  • Retry continues the same operation. If it can still be sent, it uses the same transaction without creating a second payment.
  • If an operation cannot finish preparing, it expires after 15 minutes and releases its reserved funds.
  • A signature request can expire sooner. If you confirm a withdrawal too late and the game marks it as failed before sending it, the amount returns to your available balance and you can prepare a new withdrawal.
  • A withdrawal that may have been sent keeps its funds reserved until its outcome is confirmed. That amount is unavailable in the meantime.
  • You do not need to repeat a deposit or withdrawal to resolve it. A new operation is independent and does not speed up the previous one.

Land balances

Each plot has its own DAG balance, separate from your available balance and pending withdrawals. Manage it at the protection core with Add DAG and Return DAG. Upkeep comes from that balance, never directly from your wallet. See Protected land for the full panel guide.

DAG → Your land balances lists your plots, each balance, and the total. You can return that DAG to your available balance even if the core no longer exists. The only exception is a pending activation: you cannot return that plot's DAG until the world confirms it. If the core disappears during activation, the funds stay locked until the land returns to the world or 48 hours pass.

Weekly upkeep

Protection costs 5% of the declared price per week, rounded up to the smallest DAG unit. The first charge waits until the world confirms that protection has been applied. Nothing is deducted before that confirmation. Renewals follow a seven-day schedule.

If the balance cannot cover a payment when the week ends, there is a 48-hour grace period with protection intact. If the deadline passes without payment, the land is released. Buildings remain, the core disappears, and each chest and its contents move to its own owner's Inventory → Recover chests. Any DAG left in the land's balance still belongs to you.

Buying land

Land with active protection is for sale at its declared price. Confirming a purchase reserves the price plus the first week of upkeep (5%) from your in-game balance. The purchase is irrevocable: neither buyer nor seller can voluntarily cancel it.

Handover takes place 24 hours after the world freezes the land. At handover:

  • The seller receives 90% of the price and recovers their unspent upkeep balance.
  • The remaining 10% is the fee: half is burned and half goes to the game's treasury.
  • Your first week is charged, and your upkeep schedule starts at that moment.

If the core disappeared before the world froze the land, the full reserved amount returns to your available balance. Once handover starts, it waits for confirmation even if the server is slow; a delay does not cancel it. DAG → Land purchases shows your purchases, sales, and reserved funds.

Burning and the treasury

Everything the game collects in upkeep and purchase fees is split 50% to burning and 50% to the treasury. If the amount cannot be split evenly, the remaining smallest unit goes to the treasury. The treasury share stays inside the game: it funds the DAG paid for Deep crystals at the Exchange. Each hour, the game combines the burning share and burns those tokens on Solana. This costs you nothing: the game pays the network fee, and your balances do not change.